Is the UX practice finally waking up from its beauty sleep?
I’ve written a number of rants here on the accomplishments of the User Experience Practice. Not only in terms of being a practice that has always had he focus on the user and human behavior, but, as a result, having a complete view of people’s journey; a view that gives creative solution a visceral understanding of human behavior, as opposed to merely attitudinal consumer insights laced with flat helicopter-macro trends that ad agencies had to work with in the old days. As advertising agencies have had to learn how to go from creating ads (messages) to acts (experiences), not only was having a UX background a great asset personally, but also a key ingredient to the betterment of the communication industry overall.
However, at the same time, I also had been asking myself what the UX community is really up to. say. The last 5-10 years, it has been my impression, that, in terms of the toolset used by Information Architects, Information Designers, Interaction Designers, etc. not much has changed. Sure, UX people have adapted to doing what they do for new devices that have entered the market, but fundamentally, the process of how we go about unearthing user insights and defining and testing experiences, not much seem to have changed, including who UX people work with and how they position themselves in a larger organization.
So it is with great interest that I came across an article by the godfather of UX Jared Spool, who basically poses the question if a new way of working with new sets of skills is required. I found it interesting, but it also sounded like a late wake-up call. In the article I find a confirmation of my previous stance pure-play UX shops have been stagnant for too long. The question Jared takes on and shares with us is one that agencies (digital and fullservice) have been dealing with and solving for quite a while. While the proposed team constellation he describes makes sense, it really isn’t really news to teams in full-service and digital creative agencies that have been dealing with overlapping job descriptions, disciplines, almost unmarriable structural problems for like 10 or so years already. Those who have had the source of business, have made changes to their team structure in similar ways as Jared proposes already.
To be fair, many have failed and had to try again, and many seem to have given up, going back to an old-school model, hoping Armageddon won’t come after all, and I don’t think many figured out the magic bullet. So the article still does the job of heating a debate that needs more action, more trial and error.
Still, I think it is a great Jared shared the state of thinking on the UX team in a larger context. For, a) it shows that while there might be a (somewhat outdated) acrimony between the “ad” agencies with the UX agencies, there are actually things that keeps us from realizing full potential on both sides that we can join forces on, and b) it’s nice that even thoroughbred UXers got their wake up call to start innovating again, and maybe once more be the subject matter force behind fundamental rethinking the role of the communication industry.
That said, after realizing the potential of a new team skill structure and opening the gates to more “collections”, my dear hope is that UXers will join forces to use their skills and knowledge of micro-behavior to find new tools to create overarching behavioral insights that can be more easily used for a differentiated brand experience strategy as opposed to just user experience strategy, regardless if they are pure play descendents of the library sciences or connections planners from a reformed traditional agency world, or social media ninjas who come from the concept development area.
We are all probably damaged somehow, doesn’t mean we can’t all be good.


