Archive for the ‘Technology’ Category

Why ‘Checking-in’ needs to be about People, not Places

Image taken from: http://www.knowyourcell.com/features/568563/when_it_comes_to_checkins_ive_checked_out.html

Image taken from: http://www.knowyourcell.com/features/568563/when_it_comes_to_checkins_ive_checked_out.html

It looks like there’s a new player in the game in the world of mobile location-based services, Uberlife. ‘Great, so what?’ is the first thing that might pop into your mind. These types of services have now been around for years and amidst the jungle of existing applications such as Foursquare, Gowalla, Facebook Places, or SCVNGR, why should this one suddenly be worth talking about?

The truth is, the ever-evolving fleet of location-based services have been largely constrained by the simple fact that most only let you share where you currently are, which is of limited value to users. Think about it, once you’ve checked in to a place, there is often no longer any opportunity for others to come and meet you, all that’s left to do is for them to ‘like’ it or add a comment. For being a form of social media, the often obnoxious element of ‘hey, look where I am, and you’re not’ has a decidedly anti-social touch to it.

This is exactly where the London-based startup Uberlife comes into play, by offering a refreshing twist. Whilst their iPhone and Web app is built on a similar real-life, location-based framework as existing services, it’s more than just the basic check-in. The key differentiating factor is that you’re now broadcasting where you intend to be in the future, creating new events on the go and inviting your friends to ‘hang out’ in advance. These ‘hangouts’, which can be a quick beer after work, a spontaneous cinema trip, a last-minute coffee run or simply chilling in the park, can be followed on the network by your friends. They are able to check-in, add comments, and share images of the meet-up to create a nice little memorabilia of the event.

One might argue that there are of course existing mechanisms already in place that facilitate getting together, such as over Twitter and Facebook, but more often than not these go under in the fast paced way of life or are quite simply far too formal. Uberlife recognizes that meeting up with friends these days involves a great degree of pre-organization and frustrating messaging back and forth until a plan eventually comes together. In comparison, the app presents us with a spontaneous, simple and mobile means to bring people together that taps into and integrates seamlessly in today’s ‘on-the-go’ lifestyle.

Critically, this manages to address a fundamental need. After all, what use is a check-in if it can’t be spent and shared with friends? As opposed to sharing where you’ve checked in to, you’re now sharing plans about where you and your friends can check-in together. It aims to bridge the gap between the often remote nature of supposedly ‘social’ media platforms and actual real life socializing.

This clearly is far more relevant and interesting to not only users but also businesses and brands who may be willing to experiment with location-based campaigns and programs focusing on check-in rewards. From a business perspective, wouldn’t it make far more sense to send out offers to those intending to be at a certain place at a certain time, rather than once they’ve announced that they’re there? If businesses are aware of what you are intending to do and where you’ll be, relevant offers and promotions can be generated and implemented far more strategically.

Keeping in mind what Starbucks cleverly did with Foursquare and its Mayor specials, the future check-in could offer exciting opportunities for experimenting with novel ways of communicating with consumers. After all, surely businesses would be much more interested in the prospect of a group of people intending to show up, rather than simply knocking $1 off a Frappuccino to the single person that ends up being the Foursquare Mayor.

The real question remaining of course is whether or not these apps are actually able to generate business value, where one of the biggest hurdles to establishing themselves as valuable tools for businesses in the past, has been encouraging people to actually opt-in to geolocation. What is of foremost importance to avoid being another unclicked icon on the iPhone, is how engaging a service is and what value it provides users with. So far, in lacking a fundamental social element and raising the question of ‘so how do these services actually help you?’, the basic ‘check-in’ has failed deliver what can be seen as genuine ‘value’ or reward for users sharing their locations.

Another app that is looking to inject a more social element into the field is last years’ start-up We&Co, that has aimed to leverage the power of a simple ‘thank-you’. The iPhone app is designed to allow users to thank service professionals, like their favourite barista, hair stylist or bartender at places they visit. The focus is therefore no longer on solely the place through the check-in, but on the people, adding a distinctive human element to the service. Employees can respond to the thank you and encourage you to drop by again, where businesses can choose to offer discounts or freebies as incentives to regular and the most gracious thank-you’ers, creating further ways of connecting meaningfully with their customers.

When a quantifiable metric can be attached to positive encounters between a brand and its customers, this acts as direct reinforcement for employees to provide an even better service and for consumers to continue to proactively share their appreciation. In today’s cynical consumer environment, a positive reinforcement cycle that is built around enjoyable exchanges beyond simply places or prices, allows deeper connections and enduring relationships to be formed between businesses and their customers.

The overarching theme that is therefore becoming clear for the successful evolution of location-based services is the crucial need for them to incorporate a genuinely social component into the mix. It is only once you start looking beyond the limitations of the standard ‘check-in’ that these services could really play an intriguing and influential role in creating compelling and relevant consumer engagements through and with the smart phone. More crucially, it opens up the unique opportunity for technology to enable us to actually be truly social again.

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23

01 2012

Cultural Fuel Trend Report August 2011

Speaking of Digital Culture: Bot vs Bot

29

08 2011

Adobe’s HTML 5 Benchmark Site

Since I just blogged about Flash, here goes HTML 5, also found on Pixelgangster. Good to see the Flash company take HTML 5 seriously instead trying to avoid the seemingly inevitable.

adobe Adobes HTML 5 Benchmark Site

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25

08 2011

Introducing The Google Catalogs Tablet App

(via)

So I guess we have all probably been expecting this from Google… A Catalog app that aggregates the worlds leading brands and retailers under one little screen, providing a rich, interactive shopping experience, that will also deliver Google a whole new revenue stream

The app allows you to flip through catalogue pages as you’d expect, and extends that to detailing out each product, playing videos and other rich content, while providing a “Buy Now” button to launch the brands e-comm store or “Find A Store” button which instantly maps locations with directions.

So who’s on board so far? Urban Outfitters, Williams-Sonoma, Sephora, Macys, Bloomingdales, Crate&Barrel, Lands’ End, Nordstrom, Patagonia, UGG and many many of others!

Aden Hepburn

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24

08 2011

Nike+ Infographic

15

08 2011

iPad Games (for your pets?)

With a great example of showing that you care about the passions of your customers - Friskies created three branded HTML 5 / CSS3 games for tablet devices, that generate “cat-gagement” by awakening the natural instincts of cats to react to movement.

It’s not the only example out there, and some may say that the branding is a little off, but my cat had a great time going fishing.

Via Digital Buzz Blog

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20

05 2011

Crazy Trends: Carnivorous Domestic Entertainment Robots

Okay, this is about the craziest technological trend I have spotted in a while. Robotic furniture that is self-powered through the electricity generated from the living and dying of insects, rodents and other small animals, using microbial fuel cells. The product category is called Carnivorous Domestic Entertainment Robots. “Huh?”, you say? That’s what I said. Check it out:

Carnivorous Domestic Entertainment Robots from Auger-Loizeau on Vimeo.

It looks like this video was posted to Vimeo 2 years ago already. I am surprised this interesting trend hasn’t caught on and that I hadn’t heard about it before. I would have expected to see first implementations ready for sale at Ligne Roset? Joking and issues of taste aside, I would love to see the marketing brief for this one.

Submitted by Daniel Wiedmann

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21

04 2011

Taking the study of human behavior to the next level

Leo Burnett Worldwide CCO Mark Tutssel sent us this inspiring video today. Jay Denhart also blogged about this from a semantic point of view here a few weeks ago, but I felt like talking about its relevance to the study of human behavior and brand management.

In this TED talk, research Deb Roy talks about an amazing project in which he recorded every word and image in his house, as his newborn son grew to learn how to talk and walk. Every bit of human behavior recorded, tracked. He has also found ways of visualizing this data in interesting new ways, unveiling patterns that may not have been apparent before.

Taking this approach the connected mass media world, he has used the tools available to him to show how people, mass media, content and contexts can be interlinked in 3D models, so that we can observe human behavior in the form of new social and interaction structures.

As a creative agency that has declared people and their behavior as the starting point of all our work (and with it behavioral planning), the sheer amount of MIT Media Lab computing power, long-term research vision and prowess to study human behavior makes me drool in envy. But also, as we move away from the brand era of mass media messaging to the people era of connected experiences, the work of Deb Roy reconfirms that continuous and deep study of human behavior - and the endeavor to create tools that help us understand it - is a worthwhile cause. Simply finding out about people’s attitudes and values, and inferring their preferences, just doesn’t cut it anymore. Rather, not only does behavioral planning unveil new patterns and types of insights that we wouldn’t have seen before, it also inspires us in ways to help brands make a qualitative difference in people’s lives that the tools of the TV and Brand era could never have.

While unfathomably complex to unravel and to look at, behavioral insights are much more substantive than traditional “consumer” insights, as they do not express an inferred interpretation about what people think or say about a brand (and how we then may be able to manipulate their perception) but rather, behavioral insights are building blocks to people’s journey through different product categories that paint a much more complete picture of how they actually live, and what they actually do. In other words, finding out what people say or think isn’t nearly as interesting or inspiring as what they do. Not only because those two things are rarely the same, but, more importantly, because today brand management and creating brand engagement isn’t so much about saying something to people but doing something with or for people along their whole customer life cycle. Observing behavior and understanding the drivers of behavior (as beautifully visualized by Deb Roy) therefore leads to not only to a completely different way of creating communications, but also to more purposeful interactions and experiences that allow brands to play a meaningful role in people’s lives.

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14

04 2011

Ray Kurzweil on the Colbert Report

To most technology buffs, Ray Kurzweil is a household name. He’s made a name for himself predicting technological paradigm shifts fairly accurately and has written many books on the future that not all of hope will happen as he describes.

Apparently he has written a new book that he just plugged on the Colbert report. It seems like a recycled version of one of his last ones, but still, the vision he paints is quite logical and scary at the same time.

Luckily, history isn’t always logical, but still the examples he brings in a worth checking out and not really far-fetched when you look at human behavior. Also, Stephen Colbert’s interview style is always a treat.

The Colbert Report Mon - Thurs 11:30pm / 10:30c
Ray Kurzweil
www.colbertnation.com
Colbert Report Full Episodes Political Humor & Satire Blog Video Archive

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13

04 2011